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Game research and art studio Studio Oleomingus’ Dhruv Jani lead a kaleidoscopic narrative design workshop, centered on the question: can interactive fiction operate as a powerful political tool? This workshop interrogated language, protest, bodies, and empathy in the games space. 

The workshop was structured into four exploratory parts:

  1. Introduction: Beliefs and practice
  2. Places, sites, and boundaries
  3. Bodies and identity
  4. Rituals and labor

Participants will leave with a storytelling prototype to develop into an analog or digital game.

Using Interactive Fiction as a Political Tool

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Game research and art studio Studio Oleomingus’ Dhruv Jani lead a kaleidoscopic narrative design workshop, centered on the question: can interactive fiction operate as a powerful political tool? This workshop interrogated language, protest, bodies, and empathy in the games space. 

The workshop was structured into four exploratory parts:

  1. Introduction: Beliefs and practice
  2. Places, sites, and boundaries
  3. Bodies and identity
  4. Rituals and labor

Participants will leave with a storytelling prototype to develop into an analog or digital game.

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