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As part of our exhibition Playa, on view through August 3rd.

Gameplayarts is pleased to host an artist talk with Mexico-based multidisciplinary artist Caro Lucero in conversation with PLAYA curator Bryan Munguia. 
 
Join us for an engaging discussion on the innovative use of digital painting and glitch aesthetics to depict the Mexican landscape. This talk will explore the evolution of digital imagery in Mexican art, highlighting how the aesthetics of error convey the spatial imagination. Learn more about Lucero's artistic practice, who uses postmodern logic to render perceptions, beliefs, myths, and narratives of Northwest Mexico into new horizons. 

This talk be take place in-person at Gameplayarts, 5511 W Pico Blvd, on Saturday, 7/27, at 2 PM. Remote attendees will be able to access the talk via Zoom .

— 

Gameplayarts se complace en tener una charla con la artista multidisciplinar mexicana Caro Lucero en conversación con el curador Bryan Munguia. 
 
Acompáñanos en un interesante debate sobre el uso innovador de la pintura digital y la estética glitch para representar el paisaje mexicano. Esta charla explorará la evolución de la imaginería digital en el arte mexicano, destacando cómo la estética del error transmite la imaginación espacial. Descubre más sobre la práctica artística de Lucero, quien utiliza la lógica posmoderna para plasmar percepciones, creencias, mitos y narrativas del noroeste de México en nuevos horizontes.

Esta charla tendrá lugar en persona en Gameplayarts, 5511 W Pico Blvd, el sábado 27 de julio a las 2 PM. Los asistentes remotos podrán acceder a la charla a través de Zoom.

— 

ABOUT THE SPEAKERS

Caro Lucero (Sonora, 1989) holds a Master’s degree in Artistic Production from the Autonomous University of the State of Morelos and a Bachelor’s degree in Visual Arts from the National School of Painting, Sculpture, and Engraving ENPEG “La Esmeralda,” where she also teaches. 

Her work focuses on the relationships between pictorial, digital, and traditional languages, developing notions of the imaginary and the ethereal. Through various media, she explores the correspondence between virtual life and the physical world and how these spaces intersect and enrich each other. The use of vivid colors and light creates a sense of artificiality that invites the viewer to explore their own internal landscapes.

Bryan Munguia (Los Angeles, 1998) is an independent curator working with Gameplayarts since 2022. He specializes in curatorial worldbuilding, approaching the exhibition-making process within a theatrical matrix. Currently, he consults on curatorial projects for organizations like CLAYDD, and is the former curator of Aparador LA. He’s deeply interested in trans-American artistic experimentation, organizing projects to bridge artistic scenes of Los Angeles and the Global South.

Logistics:

Date: July 30th, 2024 Time: 2 PM PT 

Format: Hybrid - Online via Zoom and in-person at Gameplayarts, 5511 W Pico Blvd Length: 45 minutes plus Q&A. It will be recorded.

Cost: Free, but we ask for donations to offset the cost of the overall Playa program. 

Experience Level: This talk would be particularly relevant for professionals and enthusiasts in digital art, visual arts, and cultural studies. It would also appeal to those interested in glitch aesthetics, digital painting techniques, and contemporary Mexican art. Beginners welcome!

Additional Info: There are no refunds or exchanges. Please review our Code of Conduct on our website. If you have any questions, email info@gameplayarts.org.

7.27.24 Exploring Digital Painting in the Mexican Landscape

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As part of our exhibition Playa, on view through August 3rd.

Gameplayarts is pleased to host an artist talk with Mexico-based multidisciplinary artist Caro Lucero in conversation with PLAYA curator Bryan Munguia. 
 
Join us for an engaging discussion on the innovative use of digital painting and glitch aesthetics to depict the Mexican landscape. This talk will explore the evolution of digital imagery in Mexican art, highlighting how the aesthetics of error convey the spatial imagination. Learn more about Lucero's artistic practice, who uses postmodern logic to render perceptions, beliefs, myths, and narratives of Northwest Mexico into new horizons. 

This talk be take place in-person at Gameplayarts, 5511 W Pico Blvd, on Saturday, 7/27, at 2 PM. Remote attendees will be able to access the talk via Zoom .

— 

Gameplayarts se complace en tener una charla con la artista multidisciplinar mexicana Caro Lucero en conversación con el curador Bryan Munguia. 
 
Acompáñanos en un interesante debate sobre el uso innovador de la pintura digital y la estética glitch para representar el paisaje mexicano. Esta charla explorará la evolución de la imaginería digital en el arte mexicano, destacando cómo la estética del error transmite la imaginación espacial. Descubre más sobre la práctica artística de Lucero, quien utiliza la lógica posmoderna para plasmar percepciones, creencias, mitos y narrativas del noroeste de México en nuevos horizontes.

Esta charla tendrá lugar en persona en Gameplayarts, 5511 W Pico Blvd, el sábado 27 de julio a las 2 PM. Los asistentes remotos podrán acceder a la charla a través de Zoom.

— 

ABOUT THE SPEAKERS

Caro Lucero (Sonora, 1989) holds a Master’s degree in Artistic Production from the Autonomous University of the State of Morelos and a Bachelor’s degree in Visual Arts from the National School of Painting, Sculpture, and Engraving ENPEG “La Esmeralda,” where she also teaches. 

Her work focuses on the relationships between pictorial, digital, and traditional languages, developing notions of the imaginary and the ethereal. Through various media, she explores the correspondence between virtual life and the physical world and how these spaces intersect and enrich each other. The use of vivid colors and light creates a sense of artificiality that invites the viewer to explore their own internal landscapes.

Bryan Munguia (Los Angeles, 1998) is an independent curator working with Gameplayarts since 2022. He specializes in curatorial worldbuilding, approaching the exhibition-making process within a theatrical matrix. Currently, he consults on curatorial projects for organizations like CLAYDD, and is the former curator of Aparador LA. He’s deeply interested in trans-American artistic experimentation, organizing projects to bridge artistic scenes of Los Angeles and the Global South.

Logistics:

Date: July 30th, 2024 Time: 2 PM PT 

Format: Hybrid - Online via Zoom and in-person at Gameplayarts, 5511 W Pico Blvd Length: 45 minutes plus Q&A. It will be recorded.

Cost: Free, but we ask for donations to offset the cost of the overall Playa program. 

Experience Level: This talk would be particularly relevant for professionals and enthusiasts in digital art, visual arts, and cultural studies. It would also appeal to those interested in glitch aesthetics, digital painting techniques, and contemporary Mexican art. Beginners welcome!

Additional Info: There are no refunds or exchanges. Please review our Code of Conduct on our website. If you have any questions, email info@gameplayarts.org.

Our Approach

Game-Making Practice

It's for everyone! We believe that game design and thinking is not limited to "the video game industry." It's a creative point of view that any discipline can use.

LEARN FROM Doing

Our workshops are focused on activities with a majority of time spent on making things.

this is only the start

You'll grow from here. We hope that this is a stepping stone for you to permanently work with the material of games.

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