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Join multimedia artist Ina Chen for an immersive exploration of how game engines can transform environmental storytelling with a focus on real-time performance. Through an in-depth look at her groundbreaking work "4993 Feet Under"—a meditation on the Deepwater Horizon disaster—Chen will reveal how real-time tools can create powerful narratives about our relationship with the natural world.

What You'll Learn

  • How to blend documentary footage with virtual production techniques
  • Approaches to environmental storytelling using game engines
  • Methods for creating dynamic, performative experiences in real-time
  • Techniques for developing narrative depth in virtual environments
  • Ways to translate research and data into compelling visual stories

Why Attend

Whether you're a filmmaker, digital artist, or environmental storyteller, this talk offers unique insights into how game engines can amplify impact. Learn how Chen transforms scientific data and environmental research into emotionally resonant experiences through virtual production.

About the Artist

Ina Chen is a Multicultural Experience Designer whose work explores the intersection of technology and cultural storytelling. With a background in architecture and filmmaking, she creates speculative environments that challenge our understanding of space and narrative. Her work has been featured at SLAMDANCE International Film Festival, Art Basel Miami, and NOWNESS Global & Asia. She is currently part of the NEW INC & NEW MUSEUM's Year 9 incubator cohort, focusing on Extended Reality.

Details

  • Recording will be available to ticket holders
  • All experience levels welcome
  • Q&A session included

Logistics

Date: November 18th, 2024 10 AM PT / 1 PM ET / 7 PM CET

Time: 1 hour

Format: Live online workshop via Zoom with Miro collaboration Experience Level: Intermediate - participants should have basic familiarity with interface design principles

Additional Info: Workshop recording available to participants

Artist Information

Darion McCoy is a UI/UX Designer & Front-End Developer in Richmond, VA. He is a multidisciplinary creative who makes art and works on game design development. Darion also runs local art courses focused on marginalized communities. He is currently developing Angel's Nest, a folk-horror survival game set in an alternative, pre-colonial Africa.

 

Nov. 18 / Depths of Possibility: Game Engines for Live Cinema Performance

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Join multimedia artist Ina Chen for an immersive exploration of how game engines can transform environmental storytelling with a focus on real-time performance. Through an in-depth look at her groundbreaking work "4993 Feet Under"—a meditation on the Deepwater Horizon disaster—Chen will reveal how real-time tools can create powerful narratives about our relationship with the natural world.

What You'll Learn

  • How to blend documentary footage with virtual production techniques
  • Approaches to environmental storytelling using game engines
  • Methods for creating dynamic, performative experiences in real-time
  • Techniques for developing narrative depth in virtual environments
  • Ways to translate research and data into compelling visual stories

Why Attend

Whether you're a filmmaker, digital artist, or environmental storyteller, this talk offers unique insights into how game engines can amplify impact. Learn how Chen transforms scientific data and environmental research into emotionally resonant experiences through virtual production.

About the Artist

Ina Chen is a Multicultural Experience Designer whose work explores the intersection of technology and cultural storytelling. With a background in architecture and filmmaking, she creates speculative environments that challenge our understanding of space and narrative. Her work has been featured at SLAMDANCE International Film Festival, Art Basel Miami, and NOWNESS Global & Asia. She is currently part of the NEW INC & NEW MUSEUM's Year 9 incubator cohort, focusing on Extended Reality.

Details

  • Recording will be available to ticket holders
  • All experience levels welcome
  • Q&A session included

Logistics

Date: November 18th, 2024 10 AM PT / 1 PM ET / 7 PM CET

Time: 1 hour

Format: Live online workshop via Zoom with Miro collaboration Experience Level: Intermediate - participants should have basic familiarity with interface design principles

Additional Info: Workshop recording available to participants

Artist Information

Darion McCoy is a UI/UX Designer & Front-End Developer in Richmond, VA. He is a multidisciplinary creative who makes art and works on game design development. Darion also runs local art courses focused on marginalized communities. He is currently developing Angel's Nest, a folk-horror survival game set in an alternative, pre-colonial Africa.

 

About Our Programming

Interdisciplinary

We love having people from a variety of backgrounds. You don't need to be a "games" person.

Original

Our attendees come from all walks of life from around the world! New things come from new places.

EMERGENT

No experts here. We're looking for folks on their way to where they want to go.

Pay What You Can
Pay What You Can
Pay What You Can