Gameplayarts is dedicated to the advancement of game-based arts and culture.

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Join us for a discussion between artists Gil Lawson, Micheal Luo, and Vinny Roca. Building off the work of Mark Fisher, this discussion will focus on the criss-crossings between their game-based practices and the weird and eerie - dislocated ecologies, grotesque beings, sequences of unexplained labor. This talk will explore how video games can make use of corrupted agency and strange presence to elucidate contemporary subjectivity and life under the eerie entity of capital. This discussion will be moderated by the Executive Director of Gameplayarts, Jamin Warren.

This talk was recording in Los Angeles on June 13th, 2024.

About the Speakers

Gil Lawson is an artist, game designer, and writer based in Queens, New York. His most recent release is ROGUE LIGHT DECK BUILDER, a digital carpentry game. He is currently developing goblinAmerica.

Michael Luo is a game maker & media artist. Born as an anchor baby in Michigan, and grew up in Southwestern China, he spends his time teaching and making computer games about diaspora, hallucination, vulgarity, digital lethargy, and anything else that doesn't fit with the gamer culture. He focuses his practice on making short, eccentric, experimental video games, or working with the game engine to create interactive or generative works of art.

Vinny Roca is an artist and game maker based in Los Angeles, California. Through absurdist video games, his works seek to make sense of our ever-morphing and changing subjectivity under capitalism.

The Weird, the Eerie, and Video Games

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Join us for a discussion between artists Gil Lawson, Micheal Luo, and Vinny Roca. Building off the work of Mark Fisher, this discussion will focus on the criss-crossings between their game-based practices and the weird and eerie - dislocated ecologies, grotesque beings, sequences of unexplained labor. This talk will explore how video games can make use of corrupted agency and strange presence to elucidate contemporary subjectivity and life under the eerie entity of capital. This discussion will be moderated by the Executive Director of Gameplayarts, Jamin Warren.

This talk was recording in Los Angeles on June 13th, 2024.

About the Speakers

Gil Lawson is an artist, game designer, and writer based in Queens, New York. His most recent release is ROGUE LIGHT DECK BUILDER, a digital carpentry game. He is currently developing goblinAmerica.

Michael Luo is a game maker & media artist. Born as an anchor baby in Michigan, and grew up in Southwestern China, he spends his time teaching and making computer games about diaspora, hallucination, vulgarity, digital lethargy, and anything else that doesn't fit with the gamer culture. He focuses his practice on making short, eccentric, experimental video games, or working with the game engine to create interactive or generative works of art.

Vinny Roca is an artist and game maker based in Los Angeles, California. Through absurdist video games, his works seek to make sense of our ever-morphing and changing subjectivity under capitalism.

Our Approach

Game-Making Practice

It's for everyone! We believe that game design and thinking is not limited to "the video game industry." It's a creative point of view that any discipline can use.

LEARN FROM Doing

Our workshops are focused on activities with a majority of time spent on making things.

this is only the start

You'll grow from here. We hope that this is a stepping stone for you to permanently work with the material of games.

Pay What You Can
Pay What You Can
Pay What You Can