What if we played games not ‘like a girl,’ but instead, ‘like a feminist?’ An Associate Professor of Media Studies at the University of Georgia, Dr. Chess probes the cross-section of video game studies and gender studies. Her latest book published by Duke University Press, Play Like a Feminist, prompts us to consider video games through a feminist lens—and both surpasses “the boundaries of gender yet still advocates for gender quality.”
In this talk, Killscreen Founder Jamin Warren discussed Chess’ work, thought, and trajectory. We touched on the importance of “playful protest,” the intimate communities a ‘gaming circle’ can foster, the symbiotic relationship between video games and feminism, and why games should be considered as works of art in their own right.
What if we played games not ‘like a girl,’ but instead, ‘like a feminist?’ An Associate Professor of Media Studies at the University of Georgia, Dr. Chess probes the cross-section of video game studies and gender studies. Her latest book published by Duke University Press, Play Like a Feminist, prompts us to consider video games through a feminist lens—and both surpasses “the boundaries of gender yet still advocates for gender quality.”
In this talk, Killscreen Founder Jamin Warren discussed Chess’ work, thought, and trajectory. We touched on the importance of “playful protest,” the intimate communities a ‘gaming circle’ can foster, the symbiotic relationship between video games and feminism, and why games should be considered as works of art in their own right.
Our Approach
Game-Making Practice
It's for everyone! We believe that game design and thinking is not limited to "the video game industry." It's a creative point of view that any discipline can use.
LEARN FROM Doing
Our workshops are focused on activities with a majority of time spent on making things.
this is only the start
You'll grow from here. We hope that this is a stepping stone for you to permanently work with the material of games.